struct _ACTIVATION_CONTEXT_STACK32// Size=0x18
{
    unsigned long ActiveFrame;// Offset=0x0 Size=0x4
    struct LIST_ENTRY32 FrameListCache;// Offset=0x4 Size=0x8
    unsigned long Flags;// Offset=0xc Size=0x4
    unsigned long NextCookieSequenceNumber;// Offset=0x10 Size=0x4
    unsigned long StackId;// Offset=0x14 Size=0x4
};